Sunday, June 14, 2009

Chasm

The objective of this game is to lead Joe, a strange purple-duck-thing, through the cliffs of the Chasm to fix the water system leading to Chasmton, a town which relies on this water from deep inside the rocks to grow their plants and give them electricity.


You'll defnitely love this game if puzzle games are your thing. I hardly believe I finished this (It took me about an hour to complete), or even took the time to. It's very difficult an confusing, but that's how puzzle games should be.


The graphics/animation are fine, though the 'size' of Joe (i.e. how far away from the screen he is) is off at times. Sometimes he's huge when he's far from the screen, and sometimes he's small when right up to the screen. Sometimes the game will glitch slightly and he'll go from big to small within a millisecond, but it's very rare.


I don't mind that the game is Point-and-click, since the puzzling gameplay makes up for it.


The soundtrack really fits the game. It's not bothersome at all, and plays at the right moments. I especially like when the harmonica slowly builds up to more intense as you climb the water pipes, which represents how close you are to getting washed out of the system.


(Yes. You have to climb that. While water runs down the pipes every five seconds or so. And no, I don't mean that slide thing. That's how you get down.)


I'd say this is an excellent game for any puzzle gamer. The flaws are minimal and not noticeable if you don't pay attention and look for them, and Chasm can really keep someone entertained for a while.


Difficulty: 5/5

Gameplay: 4/5

Sound Effects: 5/5

Graphics/Animation: 3/5

Storyline: 4/5

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